自己紹介
资深算法工程师,2年游戏开发经验,主导开发《Fishing Master King》3D射击游戏和《Baloot》棋牌游戏,精通Java/Lua/C++/Go,熟练使用SpringBoot/Netty/Dubbo/Zookeeper/Redis/MySQL/Docker等技术栈,擅长分布式系统设计、...
経験
Algorithm Engineer
Unknown - - 今
职位: Algorithm Engineer | 时间段: 2 years | 工作内容: Game development experience with 2 years. Developed and launched games including 'fishing master king' (a 3D fishing game for overseas markets, a distributed project with state synchronization) and 'baloot' (a card game). Responsibilities included server-side development, focusing on game mechanics and protocol design, as well as Docker containerization deployment and version release. Technologies used: Java, ZooKeeper, Dubbo, Spring, JPA, NIO, Redis, MySQL, Protobuf, Docker, Linux. Also experienced in Lua+C game development and developed over 20 casual games including puzzle, slot, and shooting types.


